1. #1

    Cool Ebola Virus

    Hi everyone, want to show you my new artwork "Ebola Virus" that I did in Radius Digital Science


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  3. #3

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    Portfolio - kashpersky.com
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  4. #4

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    Wonderful piece of science art.

  5. #5
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    stunning renders!!!
    love colors, composition and lighting

  6. #6

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    Thank you!

    Some WIP images











    Portfolio - kashpersky.com
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    Portfolio - kashpersky.com
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    Portfolio - kashpersky.com
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    I visit ZBrushCentral regularly and I see many a good work, but your is just beyond belief.


    The modeling is great, of course, and I sense the joy you had when the creative juices were flowing.
    The composition, the colors...it leaves me speechless.
    You manage to create beauty with such a fearsome subject. You even give it an alien, even crystalline effect.


    It is one of my wishes that, say, Gnomon asks you to do a course for them.
    I'd get it without thinking, knowing what it would be.

    I wouldn't even know where to start UV'ing this. Or do you use ptex?

    Congrats!

  10. #10

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    Erik, thank you a lot, appreciate your attention!

    I was asked some time ago to make a tutorial for one of my early artworks, but my English is really bad(( I'm only 2 years in USA, so may be later...

    Each model structure element (subtool) was UV'd and exported separately. Also there are 2 levels of details of the same geometry. The one that is closer to camera is more detailed, the rest that is in DOF has less polys.
    And all poly levels has separate UVs with own textures. Yeah, the UV's was a challenge.

    Thanks for asking
    Portfolio - kashpersky.com
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    Absolutely stunning work as always.
    "Better smeg, than dead..."

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    Thumbs up Excellent!

    A real killer monster!
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges
    French Pixologic Site

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    its really an amazing work !
    I like...great subject

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    Marvelous set ! All are impressive.
    Clipping path and image background remove service provider.

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    quote:

    " Each model structure element (subtool) was UV'd and exported separately. Also there are 2 levels of details of the same geometry. The one that is closer to camera is more detailed, the rest that is in DOF has less polys.
    And all poly levels has separate UVs with own textures. Yeah, the UV's was a challenge."


    Man, this makes it even more impressive.
    First retopo (in ZBrush I suppose) and the UV'ing...
    I guess you use several UV maps, Udims perhaps...
    If possible: could you show us one of your uv maps?


    And: congrats on the very merited top-row!

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