1. #16
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    Default Some more images






  2. #17
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    Default





  3. #18
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    Default

    thanks!~

  4. #19
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    Default

    I love it !

  5. #20
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    Default Some Breakdowns:





  6. #21
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    Default

    thanks man by breakdown

  7. #22

    Default

    nice sculpts


  8. #23
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    Default

    Hey there OP and anyone that knows, that's the program he renders the scene in?
    Thanks in advance!

  9. #24
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    thanks for your share~

  10. #25

    Default

    Great work

  11. #26

    Question help me plz

    hi
    i am 3dsmax user, can anyone explain to me the hair breakdown section (GolDRoger hair) plz
    thx

  12. #27
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    Default

    @ zaidharoon@ appears that he created the hair out of curve tubes possibly in Zbrush, took those to Maya and converted to Nurbs then he extracted splines/curves from those and used Paint Effects in Maya to generate hair from the extracted splines/curves.. Actually pretty clever way to do it I must say

    Really excellent work @ zhongzhengxiang


    ~t

    Freelance Character Artist
    Ispyr Arts / Online Portfolio

  13. #28

  14. #29

    Default

    Awesome Work ! Just WOW !!!

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