1. #1

    Default The Leader

    Hi guys, this is my first post over here. I want share with you a work i did for these days. Its a fan art based on WOW,
    i gave the name of: The Leader. Zbrush was used on all work, modeling and texturing (dynamesh, zremesher, extract
    mesh, polypaint, fibermesh and so on) and render (bpr). It was compositing in photoshop. I took about 3 weeks for
    complete that work, in may spare time (i don’t have much free time). Your views are very importante to me.
    Hope you like. Thank you.

    please, check out the full size render:


    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  2. #2

    Default More Images

  3. #3
    Senior Member Follow User Gallery
    Join Date
    Feb 2015


    OK ? I thought cool your character more of a tip you will I study very human anatomy and there is an error in your project looks like the shoulder of your character is moved am sent the artist's work bruno chamber so for you to better understand what I'm saying and yourself not make the same mistake in future projects


  4. #4
    Member Follow User Gallery
    Join Date
    Aug 2015


    So, Erick, i understand your point and i think that looking the back view i have the same sensation,
    but i have put the Arms a little up and back and the spine a little curved, so you can see the muscles
    of the chest pulled back. Correct me if i'm wrong.
    Thanks for your comment.

  5. #5


    About the anatomy, here are images of the character without tpose. So folks, is there a something
    wrong with the anatomy?


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