1. #1
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    Default Kashar Khan(portfolio project of Dhruva Interactive)

    Hi all ,
    I would like to share this In-game character project which i have done a month back for
    Dhruva Interactive (portfolio project) & also i would like to thanks Gaurav Kumar
    & Anag Alam sharkar to helping me out of making sword,
    Bow & Quiver (Highpoly, Lowpoly & Baking).
    Softwere Used> Zbrush,marvelous designer,Max,Photoshop,Ddo
    Rendered in Marmoset 2



    Props

    Shoe








  2. #2
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    some really awesome good features of zbrush that i used



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    Outstanding attention to detail, it's beautiful. Well done.
    "Better smeg, than dead..."

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    really amazing

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    Thanks rajeev bhai, chimz & Jhon Erick


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    Thumbs up

    Amazing model!! I love the concept. Congratulations!!
    Eric F. Güell / Character Artist

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    incredible sculpt, that attention to detail and texture, love it!

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    hey thanks SammehSAMURAI

    Here's some more screenshot

    I used fibermesh to create alpha plane for the fur .
    It saved so much time also .
    Head hair (only fibermesh)


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    Beautifully sculpted!
    "Whoever controls the media, the images, controls the culture." - Allen Ginsberg

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    Default

    Thanks webhead

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    Beautiful work, thanks for the breakdowns!

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    Freaking amazing quality!!

    Any chance to explain how did you separate,each element to put hair texture on it,is here some way to put it on one adn than it automaticly gos to eah element of the fiber mesh base?

    Thanks in advance!

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    Nice character! Great job detailing clothes. Congrats!

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    Thanks MichelQuack,nellementKarytsukino

    Hey nellement when i create fibermesh, it has UV If u add any texture in fibermesh texture option.

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