ZBrushCentral

Tanbeen Amin Sketchbook

Hello, I have made this for practicing.
C & C are welcome :slight_smile:

Attachments

x.jpg

The concept is a bit simple, but the execution is very good, the anatomy is solid.

Renderluz,
Thank you for your reply.
I hope I am going to model little more complex gradually :slight_smile:

(Concept by In Chun Park)
Work In Progress
:slight_smile:
Presentation_2.jpg
Presentation_3 copy.jpg

Presentation_4 copy.jpg

BPR_Render copy.jpg

Presentation_13df.jpg


wip

#4r6
BPR_Render copy.jpg
24147684766_e39839b701_b.jpg

presentation_16 copy.jpg
WIP
ZBrush 4R6

C & C welcome :slight_smile:

x.jpg

CyborgRnder1 copy.jpg

x.jpg

x.jpg


Hi, I ve been working with this guy. he is basically a fat police.
these are my wip. C & C welcome.

Thank you

Tanbeen Amin
www.tanbeenamin.com

Render passes of the Fat head

Hello Everyone, I have been modeling this Police character. I started with ZSphere. Total model is done in ZBrush besides the Gun. After normal sculpting, I did the retopology the head only using Zsphere. And for rest of the body I used Zremesher. In Maya, I combined the meshes together and again imported in ZBrush. And applied further details.
I took several render passes from ZBrush. Later, I composited those in Photoshop.
The Character is a Police from Bangladesh.
Thank you for watching
www.tanbeenamin.com


Re-rendered my POLICE MAN model
C1.jpg

Thanks for watching

:slight_smile:

Hello, I have been working on this project. I did the high details in ZBrush and baked and textured in Substance Painter. rendered in Marmoset toolbag. I hope you will like it. C & C welcome.

VIDEO PRESENTATION:
https://vimeo.com/228549110

Nice mech! Very “MechWarrior-ish”