Hello, I have made this for practicing.
C & C are welcome
The concept is a bit simple, but the execution is very good, the anatomy is solid.
Renderluz,
Thank you for your reply.
I hope I am going to model little more complex gradually
(Concept by In Chun Park)
Work In Progress
#4r6
WIP
ZBrush 4R6
C & C welcome
Hi, I ve been working with this guy. he is basically a fat police.
these are my wip. C & C welcome.
Thank you
Tanbeen Amin
www.tanbeenamin.com
Hello Everyone, I have been modeling this Police character. I started with ZSphere. Total model is done in ZBrush besides the Gun. After normal sculpting, I did the retopology the head only using Zsphere. And for rest of the body I used Zremesher. In Maya, I combined the meshes together and again imported in ZBrush. And applied further details.
I took several render passes from ZBrush. Later, I composited those in Photoshop.
The Character is a Police from Bangladesh.
Thank you for watching
www.tanbeenamin.com
Re-rendered my POLICE MAN model
Thanks for watching
Hello, I have been working on this project. I did the high details in ZBrush and baked and textured in Substance Painter. rendered in Marmoset toolbag. I hope you will like it. C & C welcome.
VIDEO PRESENTATION:
https://vimeo.com/228549110
Nice mech! Very “MechWarrior-ish”