1. #1
    New Member Follow User Gallery
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    Default Orc

    Hi all

    We have been working on the Portfolio for our studio - Blue Papillions Studios.
    We used 3DS Max for the Base and went on to sculpt & Poly paint in Z Brush. Photoshop was used for the final composition.

    Am happy to share it here.


    The final shot


    ZBrush sculpt






    Polypaint

  2. #2
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    Default

    Nice sculpt!
    "Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep." - Scott Adams

  3. #3
    Senior Member Follow User Gallery
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    Default

    Nice, clean, solid sculpting! Although, I think he would look even better in the textured version if you dirtied him up a bit.
    "Whoever controls the media, the images, controls the culture." - Allen Ginsberg

  4. #4
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    Default

    thanks for the support........

  5. #5
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    Default

    I would like to post few break up for the Orc




    Material Pass


    Render Pass

  6. #6
    New Member Follow User Gallery
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    Default penguin

    Hi

    Here is our another recent work
    The Base mesh was done in 3DS max.
    Sculpted, polypaint and retopology done in Zbrush
    Finally rendered in marmoset tool bag

    Thank you







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