ZBrushCentral

Caio Imero - Sketchbook

Today I'll share with you my Christopher Reeve's Likeness. I modeled in 2011 in Zbrush and I used 3dsmax with the Vray for the Rendering in 2014. Hope you like it.

Superman - Christopher Reeve Likeness

Super Man Final (1).jpgrosto.jpgSuper Man Final (2).jpg

https://www.artstation.com/artist/caioimeroSuper Man Final (1).gif

Attachments

rosto.jpg

Super Man Final (2).jpg

Great job on the face!

Thanks man! I appreciate.

great likeness (Y)

Jester - 2012
Concept: http://bp3.blogger.com/_jY64wNe1Uvk/R_fFUElW2SI/AAAAAAAAABo/tb_sAgCGAmM/s1600-h/bobo.jpg
Zbrush and Photoshop
boboimero pose.jpgboboimerofinal.jpgBobo Beauty 02.jpgBobo Beauty 001.jpg

Attachments

boboimerofinal.jpg

Bobo Beauty 02.jpg

boboimero pose.jpg

“Grin Demon”
Concept by Colorbind: http://colorbind.deviantart.com/art/Grin-Demon-349717219
16195979_1683001815050717_5459906772377443368_n.jpg
Grin Demon Zbrush.jpg
I used zbrush for modeling, and Keyshot for Render. Post-Production Photoshop.

Attachments

Grin Demon Zbrush.jpg

“Tyrion Lannister Fan-Art”

Hello Guys!
Finally I have the pleasure to share with you my most recent work.
I learned a lot of new things in this project, which was a lot of fun to do.
Hope do you like it!

Softwares that I used: Zbrush, Maya, Ornatrix, Vray, Marvelous Designer, Substance Painter, and Photoshop.

Tyrion_caioimero.jpg

Details 01.jpgDetails 02.jpgDetails 04.jpgDetails 03.jpgDetails 05.jpg

Making Of…Sem Título-1.jpg

Attachments

Tyrion_caioimero.jpg

Sem Título-1.jpg

Details 01.jpg

Details 02.jpg

Details 03.jpg

Details 04.jpg

Details 05.jpg

For the clothes I blocked and exported the Basemesh of the body to create a pattern in Marvelous Designer, this was the first time that I used Marvelous and I had a lot of fun doing this clothes.
For the patterns on Marvelous, I looked at some exemples and made my own, based on Tyrons proportions.![Tyrion%u00252BBreakdown-02.jpg|1100x1148](upload://2qpuOEBax94wgVxmwjdektnt9g8.jpeg)![Tyrion%u00252BBreakdown-03.jpg|1100x605](upload://w4NDKXRcA2G27Ol81aADeOmiv0E.jpeg) Back to Zbrush to refine the Ztools, using a lot of Standart, Inflate, Move, and Slash Brushes. For the buttons I used Shadow Box, Zremesher and refined with Standart and Inflate Brushes. For Rings, Zmodeler. And last but not least, the Queens hand Pin and the Lion ring were simply made by sculpting on a Sphere for the basemesh and ZRemesh for retopology.
(Most of the topology was made with Zremesher tool. It saved me a lot of time, since I was doing a Still Image.)


For the eyes I used a tutorial from J. Hill. of his Youtube channel. I just used his tutorial to model and texturize the eyes, since I have not used Keyshot like him for the shaders and for the render.
Link: https://www.youtube.com/watch?v=Qj5uK6RSdUo
After doing the highpoly I drop the lowpoly version in Maya to refine some topology and for open the UVs.
Then I moved for Substance Painter to do the Bakes, and for making the materials of the clothes.
For the wool vest, I download the Weave Alpha from Pixologic’s Alpha Libray, and I customized the alpha.

I will also will upload this material that I made of the clothes to make it available for download and share with you.
After that, I’ve exported the Substance maps.
To texturize the skin, I used Polypaint and some projections in Zbrush and refined in Photoshop
These are parameters that I used for the Skin.
Then I just blend the FastSSS2 and the Reflection in VrayBlendMtl + Additive Mode.
(My Favorite and Best tutorial for the Skin: https://www.youtube.com/watch?v=AANYPdBZM5Y&t=975s)
Onatrix was my choice for the Hair. It was my first time using Ornatrix, and for me it was simpler to learn than I imagined.
(You can find many tutorials videos from Ephere’s Youtube channel. Helped me a lot!)Tyrion%u00252BBreakdown-012.jpg
These are the parameters that I used for the Hair and Beard:
For the Render I used the Vray in Maya. I rendered it in the procedural way. 8 hours of rendering. Dimensions: 5000 x 3750.
I used a Key Light in front (white), Back Light in left (blue), Fill Light in right (orange). A Dome Light to give some GI and Reflections, and a Light for give some Specular for the Eyes. Tyrion%u00252BBreakdown-011.jpg
And finally I used this passes for the composition:

And that’s it folks! Hope you like it! :smiley:

Attachments

Tyrion%u00252BBreakdown-012.jpg

Tyrion%u00252BBreakdown-011.jpg

Hey, guys!
My material created to produce Tyrion clothing is available for download on Substance Share.
Feel free to download, and to give some likes there if you want.
Thanks!
https://share.allegorithmic.com/libraries/3849
Tyrion Breakdown-04.jpgpreview-0.png

Attachments

Tyrion Breakdown-04.jpg