1. #1
    Member Follow User Gallery
    Join Date
    Feb 2013
    Location
    Arizona
    Posts
    47

    Default WIP Mr. M

    A WIP towards the cover of "Mutopia" issue 2 of 5. Textured in Zbrush. Rendered in Keyshot.


  2. #2
    Member Follow User Gallery
    Join Date
    Feb 2013
    Location
    Arizona
    Posts
    47

    Default Some look devs...

    Just a little lighting look dev with vray...


    I had not used xgen yet and wanted to give it a whirl. I modeled the hair in zbrush with fibermesh, then exported curves out to be used as guides in xgen. There was quite a bit of tweaking, but its about there. Most likely will go back in a fine tun the region map to allow for certain clumps of hair to gather on their own without having to mess around with clump modules too much.


  3. #3
    Administrator Follow User Gallery
    Join Date
    Aug 2005
    Location
    California
    Age
    41
    Posts
    2,202

    Default

    nicely done. Keep up the great work

  4. #4
    Member Follow User Gallery
    Join Date
    Feb 2013
    Location
    Arizona
    Posts
    47

    Default Thank you!

    Thank you!

  5. #5
    Member Follow User Gallery
    Join Date
    Feb 2013
    Location
    Arizona
    Posts
    47

    Talking Finished!

    Finally done! Started my process in zbrush with modeling and sculpting. I unwrapped the character in zbrush and the chair with uvlayout. There is a mix of texturing here; some with polypainting and Photoshop and others with substance painter. The hair was first modeled in zbrush with fibermesh, then exported the curved to maya and converted to guides for xgen. I'm really liking xgen for hair; its my first time using it. The render was made in vray and composited in Photoshop.



Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •