1. #1
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    Join Date
    Feb 2016
    Location
    mumbai
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    Default OOgway

    Title: OOgway
    Assignment: High detail Sculpting and Texturing for AAA games
    Motive:
    1.To Create and transfer all the details on the low mesh without loosing the higher details sculpted in Zbrush.
    2. Experiment with SSS PBR shaders.
    3.Learning substance pipeline.


    Triangle count:15000
    Texture used: 3 pages of 2048X2048
    Time:80 hours
    Software used: Photoshop,3ds max,Zbrush,marmosetToolBag,Sketchfab,Substance designer


    Hope you folks like this \m/

    Interactive :
    https://www.artstation.com/artwork/93LmW

    Last edited by yodh.kawji; 03-02-16 at 06:41 PM. Reason: icon change

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