1. #16
    Senior Member Follow User Gallery
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    Mar 2013
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    269

    Default

    Congrats on TOP ROW! Cheers!!!

  2. #17
    New Member Follow User Gallery
    Join Date
    Feb 2016
    Location
    Stuttgart/Germany
    Posts
    12

    Default

    Awesome work. I love this colors. Tank you for sharing .

  3. #18

    Default

    Awesome job. The image manages to express a lot of joy and happiness.

  4. #19

    Default

    Sir_Scallywag: Thanks for the kinds word. Will Keep it up. Cheers!

    RasmusW: Thanks man. Cheers.

    Andrei: Once again. Thanks . Cheers.

    basquiat79: Thank you for the comment. Appreciate that.

    Caetano: Glad you found it fun and joy. Cheers !

  5. #20

    Default

    Awesome job!


  6. #21
    Senior Member Follow User Gallery
    Join Date
    Apr 2005
    Location
    Pensacola, FL
    Posts
    763

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    Love the characters and breakdown video!

  7. #22

    Cool

    Nice work Jit. deserved the top tow
    Rishikesh Nandlaskar
    3 D - A R T I S T
    Website /
    Showreel

    My ZbrushCentral Page


  8. #23

    Default

    ][-][4Z4R][)) : Thanks man. Cheers!

    LynneMitchell : Thanks and glad you like the breakdown video. Cheers.

    nandlaskar: Thanks a lot Rishi. Really glad to hear from you. You are one of my inspiration to work this out. will keep it up. Cheers!

  9. #24
    New Member Follow User Gallery
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    Aug 2012
    Location
    Paris
    Posts
    13

    Default

    Very very beautiful work, congrat !!

  10. #25

  11. #26
    New Member Follow User Gallery
    Join Date
    Aug 2013
    Posts
    5

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    how did you do the low poly? did you sculpt first and then retopo the whole thing? When did you texture it? and where did you render?

  12. #27

  13. #28

    Default

    Goued : Thanks yea. Cheers!

  14. #29

    Default

    Etcher: Thanks a lot man. Glad to hear from you. Cheers.

    Manilamerc: I started sculpting with Zbrush in symmetry mode, then using Zremesher creating low poly mesh. From there, I start to pose and work on the final sculpt. After the sculpt is done, I create UV with UV master and bringing back to Maya . Using photoshop to work on the texture and Render using Vray Maya. Hope it helps. Cheers man.

    Nightwoodwolf: Thanks mate. Cheers!

  15. #30
    New Member Follow User Gallery
    Join Date
    Aug 2009
    Location
    Las Vegas
    Posts
    28

    Default

    I'm a new ZB user. Work like this is SO inspiring. Thx.

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