Hello all!: ) My name is Urszula Wigierska - I am a 2D graphic designer and I want to learn Zbrush!
I hope this public commitment will keep me strong and motivated!
About me: As a 2D graphic designer I make graphics for mobile games and cartoon character concepts. This is my true passion and I want to push it further - I would like to learn 3D!: )) I believe it will improve my workflow.
MY GOAL for this 2016 year is to be able to make characters in Zbrush effectively.
For now I find myself mostly as a traditional drawer.
I know some design basics, as I graduated from the Graphic Design and completed two online character design courses at CGMA.
Here are some of my previous 2D works: www.ilugame.blogspot.com
Few months ago I moved from Warsaw to North Carolina (Cary/Raleigh) - my husband is a 3D modeler and we came here for his work reason.
This means I am on a new continent now, which is a really huge life change for me!
Well…I guess I will make it even more complicated now, hehe; )
Every day I’m making various projects, taking care of home and our freshly adopted dog, thinking about some business ideas to launch etc… However I can still find some time to gain new skills and start to learn Zbrush!
Welcome to my thread, where I will be putting my work in progress projecs.
I hope this public commitment will keep me strong and motivated.
Any feedback and comments appreciated!!
MY FIRST PROBLEMS:FLAT FACE
I have spent the last few days on getting to know some interface fundamentals of Zbrush. I know the very basic operations within the sphere now, so - probably as most typical - I’ve started from an attempt to model aface.
On that point I encountered my first problem - a flat face.
I wanted to make a head (which turned to be a squirrel…) and I really liked it from the front! But when I turned it into a profile, it looked so painfully flat. The same happened to some other faces I experimented with. That wasn’t what I expected…; p
As a 2D graphic designer I am used to see my projects as flat images. I have never got any 3-dimensional sense. Adding any depth to pictures, theory of light and shadows - it was all a big mistery for me.
Well…I will keep on practicing!
In the meantime I’ve started to watch a tutorial ‘Shane Olson’s Beginner Zbrush Training - Create a Simple Cartoon Character’- but it’s a bit too hard for me. I need to start with more basic tutorials.
Because of my great impatience, I’ve been always more into an individual practice, than watching someone else’s step-by-step working. I want to change that, so I will try to patiently go through some learning materials.
I already see, that this 3D challenge will change not only my skill, but also (hopefully) my impatient personality.
:idea:I want to define my dream quality - Do you know some interesting 3d character modelers (cartoon style)? Any names/links appreciated!
PS. I’ve created my fb public comittment page, called ‘Rasterbuster’ https://www.facebook.com/Rasterbuster I am putting there my vips and some life/graphic news. You can track/support me there as well, if you like: )
I am new to the forum, so please forgive and advise on any mistakes.
Also, I’m a girl, so sometimes I write too much - I will try to keep it brief!