Better to visualization:
https://www.behance.net/gallery/3603...LIA-Gold-Saint
https://www.artstation.com/artwork/91JLa
Better to visualization:
https://www.behance.net/gallery/3603...LIA-Gold-Saint
https://www.artstation.com/artwork/91JLa
Very nice! Could you share with us a few secrets about your workflow?
Of Course Naionel! First I start with the reference research to analyze the details and forms of the character. I imagine the character finalized and as it would be their final position. After I see what would be the best workflow, to the character LEO AIOLIA did every member of the body separate, separated all the pieces of armor in subtools. To make the armor used the Extract and then used Zremesher to get a more interesting shape. I used the polypaint for skin textures and eye, I used the Fibermesh for hair, eyebrows and eyelashes. I applied the textures of armor in keyshot. This is the final model that comes out of Zbrush, the rest I do keyshot, applying the appearances of materials and renders.