1. #1
    New Member Follow User Gallery
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    Apr 2016
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    Default north_1's sketchbook

    Hey guys!

    This is my first post here. I've started learning Zbrush a couple of weeks ago by following Rafael Grassetti's amazing tutorial.

    I've started with a zsphere and made a high-poly mesh by using dynamesh.
    Then I've retopologized it in topogun 2, unwrapped it in unfold3d and imported it back to Zbrush.
    I'm still working on it and I want to share the process with you.

    Please feel free to comment and criticise.

    I've found Zbrush an awesome software which gives a huge amount of modeling freedom.
    And it's a real pleasure for me to join such an awesome community.

    Thank you for visiting my thread.


  2. #2
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    Default

    Welcome to ZBC! Nice first post! Good, clean sculpting. My one crit would be the calves. They look a bit flat in the back. Also, the lower part of the legs, particularly, the left leg, seems to taper too drastically from the calf to the ankle in the first image.
    "Whoever controls the media, the images, controls the culture." - Allen Ginsberg

  3. #3
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    Default

    @webhead: thank you for your comment and for the crit, I appreciate it. I'll check it and come back with some updates.

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