Hey guys!
This is my first post here. I've started learning Zbrush a couple of weeks ago by following Rafael Grassetti's amazing tutorial.
I've started with a zsphere and made a high-poly mesh by using dynamesh.
Then I've retopologized it in topogun 2, unwrapped it in unfold3d and imported it back to Zbrush.
I'm still working on it and I want to share the process with you.
Please feel free to comment and criticise.
I've found Zbrush an awesome software which gives a huge amount of modeling freedom.
And it's a real pleasure for me to join such an awesome community.
Thank you for visiting my thread.