1. #1
    Member Follow User Gallery
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    Default Steampunk Girl

    Hi,


    This is a model I`ve been working on. I started it by using a Raven Mimura`s concept drawing but I ended up changing it a lot during the process. I hope you like it!

    Pose inspired by Mark Kobrin







    higher resolution here:
    https://dl.dropboxusercontent.com/u/...%20360%201.jpg
    https://dl.dropboxusercontent.com/u/...%20360%202.jpg
    https://dl.dropboxusercontent.com/u/...360%20pose.jpg
    https://dl.dropboxusercontent.com/u/...0Steampunk.jpg

  2. #2

    Default

    looks great

  3. #3
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    Thumbs up

    Seriously good stuff! Love it!

  4. #4
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    Default

    top raw stuff

  5. #5
    Senior Member Follow User Gallery
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    Default

    Awesome Work, love the quality of textures

  6. #6
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    Default

    Hey man!! Fantastic work! It was nice to follow your steps to achieve this impeccable quality!

  7. #7

    Default

    TOP ROW! wow

  8. #8
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    Default

    Great work. top row

  9. #9
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    Default

    Thank you all =)

    More images



  10. #10
    Senior Member Follow User Gallery
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    Default

    Beautiful work!
    "Whoever controls the media, the images, controls the culture." - Allen Ginsberg

  11. #11
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    Default

    Very cool!

  12. #12

    Default

    This so great Caio!! COngrat´s man!!

  13. #13

    Default

    Congrats,superb work
    Thanks,
    Bhushan Arekar.
    My Sketchbook
    My Artstation

  14. #14
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    Default

    Great model dude.. can i ask how did you pose her with all those straps ? Tmaster ? Anyway great piece. I personally am not a great fan of the polypainting
    But i do like the wireframes and grey shots. Polypaint or substance work im not to sure. On closer inspection the colour work is good it
    just looks a tad unsharp, roundish looking for want of a better word when looking from a distance. it loses something. cant put my finger on it. anyway just my opinion
    and thems like buttholes. funny you posted a mohawk post apoc gal, im working on a warboy with a purple mohawk last night. may change that now.
    spent a ton of time trying to get fibers to look like hair and not like fur or fluff. i hope zbrush updates the fibers to give us proper hair modifier in ver 5.

  15. #15
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    Default

    Hey man, superb. What is the render engine and hair?

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