ZBrushCentral

frix sketchbook

Well this thread is intended to post WIP of my current projects.

I’m working on this one for some time now.

smoking_wip_29.jpg

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smoking_wip_29.jpg

Worked some more on the face, added skin details and made a quick vray test.

smoking_wip_36.jpg

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smoking_wip_36.jpg

Well, I’m not sure if I should keep the hoodie. If it adds more to his character
Or if he has more chracter with just his bald head?
What do you think?

smoking_wip_44.jpgsmoking_wip_45.jpg

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smoking_wip_44.jpg

smoking_wip_45.jpg

pizza_guy_03.jpg

Just a little something I’m doing inbetween. Not finished yet,
based on a great concept by vince serrano.

here is the final piece. Will also add a turntable.

garlic_pizza.jpg

here is the link to the original concept
https://www.artstation.com/artwork/ZO8nw

here is the turntable
<iframe width=“560” height=“315” src=“https://www.youtube.com/embed/7JrSoOx0ka8” frameborder=“0” allowfullscreen

fleshy_head.jpg

Sketch I made today. Kinda liked how it turned out. Maybe I should bring him further?

Further progress with the smoking guy

smoking_wip_00.jpg

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smoking_wip_00.jpg

1 Like

ohhh. really nice with bald headed… keep it up :slight_smile:

Made some changes to this guy so he looks more friendly. Like a friendly giant.

boldy.jpg

I decided to make a full character out of him. I have several ideas which maybe good or not so good.

  • Boxer (who actually can’t harm anybody)
  • Cook with an excellent smell.
  • Mechanic who likes repairing child toys or something

I would really appreciated some input from you guys. What kind of character he could be and help me build some concept for him.
Thanks in advance.

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boldy.jpg

Some dynamesh and radial symmtery fun and shading experiments in vray

jellyfish_1600px.jpg

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jellyfish_1600px.jpg

Almost finished asset for my next project.
Textured with substance painter.

punching_bag_wip_split.jpg

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punching_bag_wip_split.jpg

Love the guy smoking a finger, such a mad idea, love it :smiley:
He looks better with the hoody, me thinks.

And I really dig the sculpting & amazing texture work on the punch bag, it’s very very nice :+1:

Cheers Frix ~ Bangers :smiley:

Thank you bangers :slight_smile:
Happy to hear that.

Having a pretty hard time with anatomy and stuff on this guy here. Was intended as a different piece but turned out to be more like an anatomy study. It’s like I will never reach a point of satification with it.

boxer_33_collage.jpg

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boxer_33_collage.jpg

Here is a prefinal image of the guy. Still trying out different camera angles and lighting situations. Maybe adding some probs.
Textured in substance painter, rendered in vray.

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boxer_persp_a_final_uhd.jpg

I call that one finished. At least that view. Maybe 1-2 more views, but I’m kinda fed up.
I’m happy with the detail work. Though the pose is just not as dynamic as I wanted it to be.
His cartoonish face doesn’t really fit to the rest of the body.
Let me know what you guys think, thanks :slight_smile:

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boxer_persp_a_final_uhd.jpg

Wow, that is some fantastic work.
Great job!

thank you, hellen :slight_smile: