Hi guys, First time here.
I’d like to share my first realtime model. A fan art based on the character of Dark Souls franchise. This model was made for the final project of Digital Sculpting Course of Melies Animation School, in São Paulo Brazil. It was modelled in Zbrush and Maya, Textured in Photoshop and Substance Painter, rendered in Marmoset and composited in Phoshop. If someone has any tips I will really appreciate, Thank You =]
If someone wanna see more, https://www.artstation.com/artwork/QgVad