ZBrushCentral

Outfits done for Landmark at Daybreak Games

These are a series of outfits I did for a game called Landmark at Daybreak Games a couple years ago. I just got around to rendering out the final outfit I did so I figured I would just post all of them in one go here. It was a blast to work on these since we weren’t really limited by genre and got to do a variety of designs for the outfits. Most of these were concepted by uber talented concept artists and friends, Dante Fuget and Patrick Dailey. The highres sculpts were all done in Zbrush and the textures were done in Photoshop. All game res renders were done in Marmoset Toolbag 2. If you want to see the actual models, I have most of them in marmoset viewer files on my artstation as well, https://www.artstation.com/artist/sarakawa.

Attachments

Male-Qeynos-Light-Breakdown.jpg

Male-Qeynos-Light-Textures.jpg

Male-Qeynos-Light-Turnaround.jpg

Male-Qeynos-Light-Zbrush.jpg

great stuff!