Hi guys,
I'd like to share my personal project which I recently done.
This Sci-Fi character 'NETO-02' is collaboration project with concept artist Eve Ventrue.
Original character concept by Eve Ventrue.
You can check her beautiful artworks here. https://www.artstation.com/artist/eventrue
She is one of the best concept artist I've ever seen.
And If you want to see more bigger images, you can check in my Artstation page. https://www.artstation.com/artist/queensnote
I made almost of base mesh in Zbrush. Then sculpted it in Zbrush.
I just created very simple base mesh in Maya in order to confirm the size.
Textured in Substance Painter.
Rendered in Iray in Substance Painter.
The only thing that I retouched was color balance and backgroud image.
I hope you like it.
There's an interesting thing that caught my attention. I find myself fixating on the zipper on the abdomen that only goes up as far as the pectorals. It suggests that the zipper isn't there to allow garment removal, but rather to allow easy access to something underneath.