ZBrushCentral

Sams Stuff

Hi all

Decided to stop being such a lurker and start posting some recent work ans so on. Hopefully get some nice feedback / crits and makes some connections :slight_smile:

Here is some most recent work I have completed:

This is sculpted in Zbrush and lit in Vray. Large ring is lit vray geo
FIANLSHOT.jpg

Here is the sculpt:

Fabric is Marvelous Designer, The rest is mostly worked up from a sphere > dynamesh > zremesher > decimation master > render

sam-king-sculptfinal.jpg

Attachments

sam-king-sculptfinal.jpg

Here is a recent bit of work for a friend who is building his own game. They needed a few characters done.
Mostly hand painted textures in 3d coat after sculpting in Zbrush.
Capture from Marmoset Toolbag.
sam-king-bg.jpg

A recent attempt at replication Bernini’s Pluto and Persephone:
Rendered in Vray again

sam-king-testcompfour0000.jpg

And a rotation:
Really not happy with the cloth, now looking back at it, but ah well. Need to do fabric training! :s
sam-king-berninirenderpass2-group.jpg

Attachments

sam-king-berninirenderpass2-group.jpg

Nice sculpt

Thanks Rakib :+1:

sam-king-berninisculptscreengrab-v001.jpg

Sculpt of Pluto and Persephone

Attachments

sam-king-berninisculptscreengrab-v001.jpg

On older sculpt:

1482x500.jpeg

Attachments

1482x500.jpeg

1878x900.jpeg

Attachments

1878x900.jpeg

nice sculpt.
I love Bernini’s Pluto and Persephone too! and i had sculpted one last year.

Hi zszs, yup, I saw your version. Very cool!

We used the same base dog for our Cerberus scupt! haha >___<

Recent bit of stylized character sculpting, lots of fun!

Attachments

Something I am working on. Looking to get this to a realtime textured asset in Marmoset and Unreal soon.

sam-king-warriorwip2.jpg

Attachments

sam-king-warriorwip2.jpg

Converted sculpt to game ress model. 27k triangles, 3x2k maps. Rendered in Marmoset Toolbag
SaxonFinal01_Smaller.jpgSaxonFinal02Combo.jpg

Attachments

SaxonFinal02Combo.jpg

Recent stylized model in construction.
Also Saxon head sculpt. Base by me, final tweaks and pore detail added by Chevon Leo.

sam-king-celeste-sculpt-v010.jpgsam-king-headgrabs.jpg

Attachments

sam-king-celeste-sculpt-v010.jpg

sam-king-headgrabs.jpg

Recent bit of work, just for fun.
Speed sculpt in Zbrush, chucked into Vray and rendered. Background painted in Photoshop.

CreatureSculpt02.jpg

Fairly low poly count of around 12k triangles and 1x 2k Albedo, Normal, Spec, Roughness.
Sculpt done in zbrush

FemaleTexture2_HandPainted_PBR_Nologo.jpgsam-king-wipbeuty-stylisedgirl-v002.jpgsam-king-wipbeuty-stylisedgirl-v001.jpg

Attachments

sam-king-wipbeuty-stylisedgirl-v001.jpg

sam-king-wipbeuty-stylisedgirl-v002.jpg

FemaleTexture2_HandPainted_PBR_Nologo.jpg

Fooling around with something new. Anatomy is super rough. Need to refine.

YogaPose.jpg

Progress on the Artstation Ancient civilizations challenge. Sculpt almost done, time to ress this done to a game ready model!
FireWarrior_WIP09.jpg

Attachments

FireWarrior_WIP09.jpg