1. #1

    Default Gears of War 4 Art Dump

    Hey guys!

    (man, it's been so long, awesome to be back here )

    My name is Daniel Bohrer, I work at The Coalition as a character artist and I'm going to post some of the work I did for Gears of War 4 in this thread and the rest of the character team will probably join the bandwagon and post their stuff too, so it's all together.

    First, I'd like to leave a big thank you to the rest of the character team at the Coalition (Heebs, Dan, Michelle and Shifally). You guys are the best team I've ever worked with!


    Here we go:


    JD




    JD was a collaboration between a few artists over the course of the project. I was responsible for:


    // Armour: textures + materials
    // LowerBody: model + textures + materials


    Art direction: Kirk Gibbons and Aryan Hanbeck
    Lead Artist: Dan Roarty

    Concept: Andrew Domachowsky

    Artists:
    Dan Roarty
    Michelle Zhang
    Heber Alvarado
    Eugene Slautin



    Del




    Del was a collaboration between myself and Michelle Zhang (with Heber Alvarado wetting his beak as well ). I was responsible for:


    // Armour: model + textures + materials
    // Hair: model + textures + materials


    Art direction: Kirk Gibbons and Aryan Hanbeck
    Lead Artist: Dan Roarty
    Concept: Goran Bukvic




    Jin



    Jin was a collaboration between myself, Dan Roarty (hair) and Michelle Zhang (2nd pass on the head). I was responsible for:


    // Body: model + textures + materials
    // Head: model + textures + materials



    Art direction: Kirk Gibbons and Aryan Hanbeck
    Lead Artist: Dan Roarty
    Concept: Andrew Domachowsky

    -----


    Thanks for looking!
    Dan
    Last edited by Ville; 10-21-16 at 12:07 PM. Reason: added more images!

  2. #2
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    Great character art from a great game. Props to the Coalition team. Hoping there will be more 3d works in the Art of Gears of War 4 book releasing in December

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    Amazing work , I have always been passionate about the Gears of War Series.
    Your guys art dumps are pure inspiration! Great contribution to the Series!!

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    Hi guys, My name is Heber Alvarado.
    I am one of the senior artists on gears of war 4.
    I had a blast working on this project with some really talented people, these are some of the characters I contributed to. You can view more on my site (heber.artstation.com)
    Got really lucky and ended up working with the best character team I have ever been a part of Daniel, Michelle, Shifally led by the great Dan Roarty who stepped up and cleared the way for us to get some work done! Thank you.

    Kait armored:

    *head by michelle zhang , body myself and weapon by our weapon team.

    Kait Outsider:

    *head by michelle zhang , body myself and weapon by our weapon team.

    Marcus Fenix:

    *head by michelle zhang , body myself and weapon by our weapon team.

    Reyna Diaz


    *head by michelle zhang , body myself and weapon by our weapon team.

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    Snatcher:


    Swarm speaker:


  6. #6

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    Thanks guys!

    I've added a few more shots to my first post, but reached the limit, so here's one last asset I worked on:


    Carrier Minion

    This one was all me, with the awesome leadership of Dan Roarty of course.
    Concept by Andrew Domachowsky




    ...aaand a couple more shots for Del and Jin:






    Thanks for looking!

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    Pure mindblowing!!!
    that sculptin' on the swarm speaker!!!

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    so amazing!

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    like the male and monsters, i just cant grasp how this head can pass an art director for a AAA GAME?
    http://www.zbrushcentral.com/attachm...hmentid=522780attachment.php?attachmentid=522780

  10. #10

    Default Oscar Diaz

    Hey everyone.. my name's Dan Roarty.. I was fortunate enough to be the Lead Character Artist on Gears 4.
    1st off.. I just wanna say how amazing it was working with such a rad and talented Character Team! Honestly.. had an absolute blast and I'm so proud and inspired by the awesomeness of the entire team around me. Thanks very much everyone!!!!
    Also a big thanks to the entire Coalition team as a whole! such a wonderful group of individuals.. It really takes everyone on the teams hard work to showcase these characters so a big thanks!

    One of the characters I worked on was 'Oscar Diaz'. Awesome concept by Goran Bukvic and I teamed up with the talented Daniel Bohrer do Nascimento to do a final material/texture pass. Art directed by Kirk Gibbons.
    This was the 1st character I sculpted in Zbrush (currently transitioning) so big thanks to the character guys for the tips and tricks!

    few in game shots



    did a quick render in Vray of the head details I used from texturingxyz maps.



    zbrush shot


    more in game shots




    Thanks again everyone!
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Default Nice Thread

    marrakech It does say it's the initial sculpt.
    When you know what to do, you do what you know

  12. #12

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    I'm so lucky you shared the hair break down for Del. That's incredible work!

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    Thanks guys!

    Yeah, Del's hair was a tricky but fun one to figure out, glad the post was helpful!

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    Smile so amazing!

    so amazing!

  15. #15

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    Thanks for the share! amazing work, thank you for the wire frame, great hair on this guy!

    Great job!

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