My modeling Demoreel done for: modeling mentorship program 2016 at Think Tank .
https://www.youtube.com/watch?v=TlQ-TLdZ6SQ
for ALI model , was based on photo references with a lot of ZBrush fun sculpting work , 3DsMAX for base meshes (hair and fur modifier for hair ), Marvelous designer for cloth and cleaned up on Zbrush , Mari for texturing , VRay for rendering .
DesertMech , Concept by : Nivanh Chanthara , modeled on Maya , Substance Painter for textures , ZBrush for detailing and vray .
criticism and questions are welcome