1. #1
    New Member Follow User Gallery
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    Smile Man with long hair

    I completed the model of the head and clothes using Zbrush.Next,I baked some maps in Zbrush,then importing these maps into MARI to draw Diffuse,Spe,Gloss,Bump. And Use Texturingxyz map for displacement. Finally, Created all hair by Ornatrix and Vray were used to finish rendering.



  2. #2
    Member Follow User Gallery
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    Default

    I love this piece of art, good work

  3. #3
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    Fantastic!

  4. #4
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    very nice work... is it a self portrait?

    -r
    rasmus warming
    rasmusw.dk


  5. #5
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    Superbly crafted observation and rendering
    ......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.

  6. #6
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    this one is so awesome !
    Congrats

    *Available for Freelance *


    Portfolio
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    email: alicgworld@gmail.com


    Ali Jalali

  7. #7
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    Excellent work! So realistic.

  8. #8

    Default

    Too detailed displacement and fantastic lighting !

    Can you share me how the way you create Bump map in Zbrush ? I need some setting Mid, intensity in zbrush to create it, i have never been create bump map to get result like you. I mean get the detailed skin like pores...

    Thanks you.

  9. #9

    Default

    Great work.

  10. #10
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    Very nice job done on this.

    What Vray material did you use for the skin, was it Fast SSS2, Skin Mat, or the newly added Alsurface? Also was the hair rendered using the Vray hair material?

    Thanks, Dan

  11. #11

    Thumbs up

    very nice

  12. #12
    Senior Member Follow User Gallery
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    Great work man!
    Available for freelance

    Linkedin: http://ca.linkedin.com/in/francisbb/
    Portfolio: http://the7thbough.com

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