Hello Guys
Long time not posting anything new hehe. But this year i intend to make some more 3d art work and to prove that i'll start the very first day of the year posting a new model.
I just made this knight based in a concept of Alexandr Pechenkin that i'm a great fan. And before some people ask me to make both knights of the concept, i've plans to make them, bur for now i'll show you just the first one.
This model i tried something new for me, i used ZModele brush and with a new pipeline i made this modelo, full plate armor 100% in zbrush and i'm very glad because that.
I made a quick tutorial of my pipeline, to make a very fast inorganic and hard surface piece already with cool quad mesh.
The render is in Marmoset with real time feather and shaders.
Hope you guys like this little piece of my art.
![]()