ZBrushCentral

Goddess(vahid ahmadi sketchbook!!)

Goddess is done and rendered in zbrush bpr render and final touches with photoshop i did this stylized chaarcter from a concept by daeho cha and here is main concept :

i used combination of zsphere topology and zmodeler for making armor , tools ,hair,etc… and all the stuff is done completly in zbrush
I also added some simple tips of my workflow in zbrush as well as a quick video of making some parts of armor using zmodeler and some tips pictures about making gold material and armor in zbrush
i hope you enjoy it guys cheers, more works here :

1Goddess by vahid ahmadi2 .jpg

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Great work here!!! thanks for this little tuto. :+1:

thanks alot

That is excellent work. Really good use of ZModeler. Top row.

thanks alootttt

Impressive sculpt.
It’s super nice to see the lovely soft illustrative style of BPR mastered in perfection.

It’s all so neat looking. Great work. Congrats on TR!

And that, kiddies, is how you get on the top row. Fantastic piece, and walkthroughs. Great work.

amazing work!!!.Thanks For Tuts

thanks alot guysssss for kind wordsss

thanks so much

amazing,good joblike it very much

Well deserved this TopRow!!! bravo! :wink:

thanks aloottt

Amazing! :o Top row!

Superbly done - love the almost 2D quality of the render and tonal range you’ve chosen too:+1:

Love the banded hair, everything feels very alive.

Really excellent. Reminds me of Mercy from Overwatch a little.

Love it!! :slight_smile: :+1:

thansks so much