Love the stylized proportions! nice character design! One little thing that I would work on more would be making material separations and differences more visible. Might help to give them different specular values/textures, high frequency surface details (normals) or varying values (lightness/darkness) depending on material type. nevertheless, this is great work! congratulations!
Last edited by Gevz; 03-09-17 at 02:26 PM.
Reason: quen