Thanks for your comments! Yes, she was textured - pretty much just poly-painting - in Zbrush (yep, those freckles are done by hand!). Rendered in Keyshot, and then some colour correction in Photoshop.
Hi and thanks! The helmet textures have some rust overlaid using spotlight but it's pretty much just poly-painted over the top of it. I use different types of masking combined with poly-painting to create dirt etc. too.