1. #1
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    Video Sushi

    Bon Appétit !















    Process Video
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  2. #2
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    absolutely awesome. would you mind sharing a little about your render process?

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    Thank you Guztaluz !

    I don't know what to say exactly about the render process. It's a very basic light setup rendered with Vray.
    The scene has 4 lights, one of which is a dome light with a very low value, others are basic plane lights. Meshes's shaders have only 1 diffuse map, I didn't want to focus too much on "perfect" shading with a lot of maps. The body's shader is a vrayblend with several SSS2 for gums, teeths and ears which tweak reflections and SSS's scatter radius. It's a very dirty shading, heavy but efficient to get a quick and a simple skin aspect.
    I used Vray's DoF with a basic cam. I boosted just a bit the skin spec in photoshop with the specular render element and added a Vray dirt as ambient occlusion.
    I hope it will be helpfull.

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