1. #1
    Senior Member Follow User Gallery
    Join Date
    Mar 2004
    Location
    Oklahoma
    Age
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    Default Manipulating Surface Noise

    2 Questions here:

    1. How do I manipulate Surface Noise through a Zscript. Want to be able to set strength, mix basic noise, offset, the alpha to use, flip h, and set it to uv. Currently all I can get it to do is open the GUI and then the Zscript gets stuck. Here's what I have so far.

    [IPress,Texture:Texture Off]//3D Panel Generation Begins
    [IPress,Tool:Plane3D]
    [IPress,Transform:Fit]
    [IPress,Tool:Make PolyMesh3D]
    [IPress,Tool:Surface:Noise]
    [FileNameSetNext,"ZBRUSH_\ZStartup\ZPlugs\GreeblePl ugData\3D_Depth.tif"]
    [ISet,NoiseMaker:Mix Basic Noise,0]
    [ISet,NoiseMaker:Strength,0.15]
    [ISet,NoiseMaker:Noise Curve:Offset,-0.01]


    2. With Decimation Master, how do I execute it with certain parameters, such as Pre Process with UV and Decimate to certain Polycount like 20K Poly all in a Zscript.

    Thanks in Advance

    Glenn

  2. #2
    Moderator Follow User Gallery
    Join Date
    Jun 2004
    Location
    UK
    Posts
    11,462

    Default

    Unfortunately it's not possible to do either of those things.

    Some things, such as the Surface Noise settings, are beyond the reach of zscript. And Decimation Master is a plugin and only one zscript or plugin can be active at a time. This means the moment your script presses a DM button, control passes from your script to the plugin and doesn't go back again.

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