I have a pleasure to present you my first project with Character Artist, this character is called Tempest and i did as final work of academic program "Character Development Track" of Axis School of Visual Effects, project based in concept of artist Gpzang.

I've used Zbrush and maya for modeling, Marvelous Designer for the cloths, xNormal for bake maps, Substance Painter for textures and Marmoset for the final render.

Any Advice or feedback that you have for help me at this beginning of journey for this model, this area or anything else fell free to contact me, i would be happy to hear what you have to say!

More than special thanks to Gilberto Magno, who helped me a lot with his videos and lives on youtube, and Lucas Silva for having taken this road with me.

My Portifolio:


Thank you folks!