Hey guys … starting an art dump for myself.
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Monster - ZBrush, Maya and rendered in VRay NEXT.
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Had a lot of fun creating this handsome guy.
Wanted to see with a lean work flow how fast you could push through a full character. Keeping it simple I went with a monster style character with no accessories and want to create a nice end result within a week.
Using ZBrush of course!, Maya and Vray NEXT for rendering I was able to push through each stage swiftly getting to the desired beauty render. Using Vray’s view port IPR was a god send and made getting a light setup a breeze. 4k maps were used… Displacement, Diffuse, Normal and basic Gloss map.
I also used quick rig in Maya for the pose… another awesome tool for getting different looks with little fuss.
If you want to know more feel free to drop me a line.
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Bit of Venom fan art!
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Work in progress… based off Cedric Peyravernay beautiful concept work for Dishonored.
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Calling this done for now…
Model | Texture | Render | Comp : Me (Jon Shelley)
Concept Art: Cedric Peyravernay