ZBrushCentral

Jon Shelley | Sketchbook

Hey guys … starting an art dump for myself.

195217-10876328-oldman003_jpg.jpg

195217-9786230-ISISbyJonShelley_jpg.jpg

195217-9786232-Morag_jpg.jpg

jonShelley_BeautyRender.jpg

WIP001.png

sketch.png

wooky.jpg

Attachments

wooky.jpg

195217-9786233-CoffeeSketch_jpg.jpg

ZBrush_Document_gcmggu.jpg

lumpy.jpg

Monster - ZBrush, Maya and rendered in VRay NEXT.

MonsterRender001.png

Attachments

MonsterRender001.png

making01.jpg
making02.png

Had a lot of fun creating this handsome guy.
Wanted to see with a lean work flow how fast you could push through a full character. Keeping it simple I went with a monster style character with no accessories and want to create a nice end result within a week.
Using ZBrush of course!, Maya and Vray NEXT for rendering I was able to push through each stage swiftly getting to the desired beauty render. Using Vray’s view port IPR was a god send and made getting a light setup a breeze. 4k maps were used… Displacement, Diffuse, Normal and basic Gloss map.
I also used quick rig in Maya for the pose… another awesome tool for getting different looks with little fuss.
If you want to know more feel free to drop me a line.

Attachments

making01.jpg

making02.png

Bit of Venom fan art!

venomBlackedOut.jpg

Attachments

venomBlackedOut.jpg

Yami.jpg

DeFMPdSV4AAGgvv.jpg

Attachments

Yami.jpg

DeFMPdSV4AAGgvv.jpg

untitled.png

Work in progress… based off Cedric Peyravernay beautiful concept work for Dishonored.

Attachments

untitled.png

DO_Render.jpg

Calling this done for now…
Model | Texture | Render | Comp : Me (Jon Shelley)

Concept Art: Cedric Peyravernay

Attachments

DO_Render.jpg