I haven't posted on here in some time because of other projects, but here's something I whipped up quickly and wanted to use to test out Substance Painter. Started using this program about a week ago and it's insanely powerful. Robot modeled in Zbrush, retopo'ed in Topogun, UVed in Maya and textured in Substance. It's 3,350 tris, still needs arms, but I'm making it for a VR project so I'm still making sure they'll translate well in first person.
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