Hello all, long time 3ds Max user (since Discreet’s v4.2) finally taking the plunge into the Zbrush waters. Here’s my first attempt at using Zbrush (well, that I feel like sharing anyway). Body, clothing and hat shape/blocking in Zbrush, retopo in 3d-Coat, UVs and Vray lighting/render in Max. Feedback would be most appreciated.
Cheers!
This is a character I’ve developed and redeveloped over the years. This is the best version I’ve made yet. Zbrush, 3d-Coat Retopo, 3ds Max lighting/Vray render.
Character design I’ve been playing with for a while. Tribute to Harryhausen, Vallejo and Pulp Sci-Fi book covers of yesteryear. Testing out variant with and without cape. I think Edna Mode may have been right. Zbrush, 3d-Coat retopo, Max UVs, Photoshop textures, Vray lighting/render setup
BBW Pinup on roller skates. Zbrush, 3d-Coat retopo. Ornatrix hair. Vray render
Burtony/Diagon Alley looking stuff. Zbrush & Keyshot.
You have a very personal style, which is always a good sign.
And I like what you show.
Please continue posting.
Congrats!