1. #1

    Smile Sal Sol - Animals

    Hey guys! I wanted to share my latest work for Sal Sol and El Recreo Mexico!

    These 3 scenes were all modelled in Zbrush and then shaded and rendered in Modo.



    Some making of:

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Preview_Walrus4.jpg 
Views:	186 
Size:	943.3 KB 
ID:	560623  

  2. #2
    Senior Member Follow User Gallery
    Join Date
    May 2005
    Location
    Stockholm/Sweden
    Posts
    310

    Default

    HaHa Love it. Nice work.

  3. #3
    Senior Member Follow User Gallery
    Join Date
    Apr 2012
    Location
    Germany
    Age
    30
    Posts
    461

    Default

    Very nice work!
    Could you tell a little bit about how you approached the feathers?
    artstation page ---> https://www.artstation.com/artist/fynngb
    my deviantart page ---> http://grimnor.deviantart.com/
    my youtube channel ---> http://www.youtube.com/user/FynnGB

  4. #4
    Senior Member Follow User Gallery
    Join Date
    Oct 2014
    Location
    India
    Age
    30
    Posts
    200

    Default

    Haha nice! Very colorful and funny ideas Caetano!
    Come stalk me in these other places!

    ArtStation | Instagram

  5. #5

    Default

    Thanks guys!

    Hi there Fynn! Thanks for asking. I basically started from a fur preset in Modo made for feathers. It already contained the alphas necessary to create each individual feather. I then tweaked it a lot to match what I was looking for and masked the areas where there would be plumage and others with regualr fur (the head). What the preset does actually is to create fur fibers in the shape of planes, pointing down. Each plane gets a feather alpha attatched to it and looks like a single feather. Since the wing feathers were not pointing down, I had to resort to manual feather placement. Needless to say that this workflow would not necessarily work in an animation pipeline, lol!

    ope what I said came out clear enough! Ask me if you have any other questions!

  6. #6
    Senior Member Follow User Gallery
    Join Date
    Apr 2012
    Location
    Germany
    Age
    30
    Posts
    461

    Default

    thanks a lot for your answer!

    I will try to recreate the method inside of zbrush
    Looking forward to your next work
    artstation page ---> https://www.artstation.com/artist/fynngb
    my deviantart page ---> http://grimnor.deviantart.com/
    my youtube channel ---> http://www.youtube.com/user/FynnGB

  7. #7
    Member Follow User Gallery
    Join Date
    Jan 2015
    Location
    Greater New York City Area
    Posts
    42

    Default Wonderful!

    Great concepts and work.

  8. #8

    Default

    this is awesome can you make a tutorial on how you rendered these scenes

  9. #9

    Default

    Thanks!

    Stephon972: It was pretty straightfoward rendering in Modo 902! Using HDR enviroments and lights. The most different thing was the setup of the feathers and maybe the underwater effect I made using an alpha in the light color material.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •