This is my first full figure sculpt, i was just doing fragments before this so any feedback would be awesome!

Sculpted from a zsphere rig, retopo done in maya, then polished up in zbrush, textured in mari using xyz displacements for the head and just chucked a noise displacement on the body, rendered in Arnold.

I hope to get around to doing a full colour render with albedo and hair on this one day, but until then all critiques are welcome