HI zbrusher. this is my last personal work I did Base on taekwon Kim's work "Blader" (https://www.artstation.com/artwork/2QlBY)
. modeling was done in ZBrush and mostly done with Zmodeler brush and zsphere. for the texture, i use poly painting (ZBrush) and layer for each map I need for body, and DDO (Quixel) for the armors. for the render I used mamoset.