1. #1
    Senior Member Follow User Gallery
    Join Date
    Jun 2008
    Location
    AZ, Anthem
    Age
    38
    Posts
    258

    Default project mercury*

    Hello,

    I started a UE4 project a couple months ago. I have managed to get a good portion of the code complete and working but am light on 3D Art. I figured it would best to use this forum to display the developing 3D Art work for the game. The game is a 3rd person shooter.

    I'm currently getting all the 3D concept models I have organized before the next sculpting pass. The code I made has fully working sectional swap system that also works in network. Because I'm a one man band right now I'm intentionally designing characters with clear natural seams( almost action figure like) to speed other process and make armor swap sections easier. The neat thing I found about making chars in this way is coming up with creative design answers for the seams.

    please feel free to give critiques and feedback.

    Thank you,

  2. #2
    New Member Follow User Gallery
    Join Date
    Aug 2017
    Location
    iran
    Posts
    14

    Default

    very nice work

  3. #3
    Senior Member Follow User Gallery
    Join Date
    Jun 2008
    Location
    AZ, Anthem
    Age
    38
    Posts
    258

    Default starting the next model

    Thank you! Did a quick sketch for the next model.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •