1. #1
    New Member Follow User Gallery
    Join Date
    Jul 2017
    Location
    Augusta, GA
    Posts
    24

    Default Wing Zero Gundam



    Have the base dynameshed in, doing retopology with zspheres and zmodeler right now.

  2. #2
    New Member Follow User Gallery
    Join Date
    Jul 2017
    Location
    Augusta, GA
    Posts
    24

    Default


    More progress, spent a lot of time trying to get the shape of the eyes right.

  3. #3
    New Member Follow User Gallery
    Join Date
    Jul 2017
    Location
    Augusta, GA
    Posts
    24

    Default

    Further retopo progress

  4. #4
    New Member Follow User Gallery
    Join Date
    Jul 2017
    Location
    Augusta, GA
    Posts
    24

    Default


    Keyshot test (first time using it) and core progress.

  5. #5
    New Member Follow User Gallery
    Join Date
    Jul 2017
    Location
    Augusta, GA
    Posts
    24

    Default

    More progress made today on the core, and some more keyshot practice.

  6. #6
    New Member Follow User Gallery
    Join Date
    Jul 2017
    Location
    Augusta, GA
    Posts
    24

    Default


    Further progress on my first mecha, rendered in Keyshot

  7. #7
    New Member Follow User Gallery
    Join Date
    Jul 2017
    Location
    Augusta, GA
    Posts
    24

    Default

    Slow progress as we were prepping for Irma, impact on us won't be as severe as forecasted so updates will be more frequent again given we still have power after tomorrow.

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	coresensors2.jpg 
Views:	351 
Size:	426.3 KB 
ID:	564504  
    Last edited by Dangerst; 09-10-17 at 03:09 PM. Reason: fix a quick symmetry problem

  8. #8
    New Member Follow User Gallery
    Join Date
    Jul 2017
    Location
    Augusta, GA
    Posts
    24

    Default


    Today's progress, rendered in Keyshot. Eye and head sensor hardware next, then moving onto either the hip or shoulder armor.

  9. #9
    New Member Follow User Gallery
    Join Date
    Jul 2017
    Location
    Augusta, GA
    Posts
    24

    Default


    Sensors hardware added into the head unit, render test in keyshot, I might make the glass diffuse more once I get to texturing in Substance Painter

  10. #10
    New Member Follow User Gallery
    Join Date
    Jul 2017
    Location
    Augusta, GA
    Posts
    24

    Default



    Changes to the head unit and today's progress on the shoulder so far.

  11. #11
    New Member Follow User Gallery
    Join Date
    Jun 2008
    Posts
    2

    Default

    love it

  12. #12
    New Member Follow User Gallery
    Join Date
    Jul 2017
    Location
    Augusta, GA
    Posts
    24

    Default

    Thanks Ban_Dai, also I dig the name.

    More progress made hands and feet are placeholders.

  13. #13
    New Member Follow User Gallery
    Join Date
    Jul 2017
    Location
    Augusta, GA
    Posts
    24

    Default


    Basic joints modeled in, tested for clipping, also partially shown is the backpack unit which has been modeled in. I've removed the placeholder hands as they were distracting.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •