1. #1

    Default Eye Clipping Help

    For some reason I didn't cut an eye socket into the mesh when I did the retopology inside 3ds Max (this is my first time creating a head). The eye cuts into the mesh, which I know will be a problem. But for future eyes, how would I get the iris to go under the eyelid (like picture below) when the sclera is on top and it bulges? Would I just have to model the eyelid around it?

    Thank you in advance if anyone replies.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Screenshot (22).png 
Views:	85 
Size:	165.2 KB 
ID:	563292  

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •