ZBrushCentral

Sculptember 2017 - Sudhir Verma -updated

Hey Guys,

Not sure if people over here are aware of sculptember I thought to share few of my sculps from it, it’s still running and I will update it once I finish something.

sculptember-Day1.jpg

sculptember-Day2.jpg

sculptember-Day3 CU.jpg

sculptember-Day3.jpg

6bca5556344869.59b66d602adf2.jpg

f0d08356344869.59b66e486e663.jpg

b747fc56344869.59b66d602a70e.jpg

fad50356344869.59bf7fd570742.jpg

c6c4b856344869.59bf7fd570d2b.jpg

1eb05656344869.59bf7fd571212.jpg

Attachments

sculptember-Day3.jpg

sculptember-Day1.jpg

sculptember-Day2.jpg

sculptember-Day3 CU.jpg

6bca5556344869.59b66d602adf2.jpg

f0d08356344869.59b66e486e663.jpg

b747fc56344869.59b66d602a70e.jpg

fad50356344869.59bf7fd570742.jpg

c6c4b856344869.59bf7fd570d2b.jpg

1eb05656344869.59bf7fd571212.jpg

sculptember-Day17-20-v1.jpg

sculptember-Day17-20-v2.jpg

sculptember-Day17-20-v4.jpg

sculptember-Day17-20-v5.jpg

Attachments

sculptember-Day17-20-v1.jpg

sculptember-Day17-20-v2.jpg

sculptember-Day17-20-v4.jpg

sculptember-Day17-20-v5.jpg

cool stuff, sudhir!

fun to see how you got bolder and made bigger things by the day.

great renders too.

-r

Awesome stuff. Thank you for sharing.

Thanks RasmusW and gabo1991.
Rasmus those anatomy studies actually helped a lot to understand anatomy better and get bolder( i have never done anatomy studies before :p) also, I was not focusing on small details and the major concern was understanding form, these studies helped to apply the simplified form process while doing full character.

very cool characters, very well done :+1:

so awesome!! what material are you using?

Thanks, John and Solomon :slight_smile: .
Solomon - its just basic diffuse shader mixed with a glossy shader, nothing special.

blender mat-screenshot.JPG

very nice sculpting. I thought it was a Zbrush render. Looks great in Blender. Is that Cycles?

Thanks Solomon :).
Not sure if we can render something like this inside Zbrush, I was never good with zbrush render :D, and keyshot is expensive, also I don’t require scientific shader and light calculation to render simple sculpt :wink: .
cycles is amazing for this kind of render for me :slight_smile: .

Week 4 : Dragonnn I always wanted to do one :smiley: :slight_smile: .
Tried to mix a bit of storytelling. Hope you guys like it.:sunglasses:

Attachments