ZBrushCentral

Jason Sketchbook

Hi there!

There is a long time I have not posted here, so I share my last work with you!
That Don Lino form Shark Tale sculpted on zbrush. I have done a quick rig on maya then render on marmoset (subsance painter for texture)
More shot here : https://www.artstation.com/artwork/P1rBo

I Hope you like it!

Attachments

swimming low.jpg

stand up low.jpg

stand up low.jpg

swimming low.jpg

Hey really cool stuff :wink:

Thanks atom! :slight_smile:

I did this project based on the artwork of Clonerh Kimura : https://clonerh.deviantart.com/art/Journey-390927747
I was try to keep the mind of the original artwork, but I want made something more realistic. I choice to keep the dynamic with long legs but I choice to make more realistic anatomy.
All model was sculpt on zbrush, baking on marmoset, texture on substance painter and render on Maya with Vray. I got out of symmetry very quickly just after retopology. I want sculpt everything for training myself on cloth. No Marvelous in there, on the next ^^
Obviously the sculpt and all the process was very long, so I’m glad to have finish this one :slight_smile: And I Hope you like it!
The original post here on artstation : https://www.artstation.com/jahh

wip more.jpg

nice,

This is more than nice. This is fantastic. :):lol:

Great work <label for=“rb_iconid_14”></label>

Excellent work Jason :+1:
The warrior is well armed, good progression.

Impressive !

Amazing work man. Loved the details!

awesome!

Hey thank’s a lot for comments! :slight_smile:

Love this sci-fi female character. Great work!

Could you please share some information about how you painted her skin texture? Did you use photo projections or was it hand painted? Really like the look of her skin and would love to learn how you textured her.

Thanks!

All the painting was done without any projection, all done with multiple layers process on susbtance painter. For the cloth I try to figure where the sun hit, which part are more expose, which part are more use…etc
For the skin I just apply a first color depending of the skin you want and add the variance colors of the skin (red, blue, green, white, black, orange …etc) with consideration where the skin have more veins, bones, grease…etc and play with mask, brush and opacity.
This is the same process of Glauco Longhi, he tell how he do at 30 min of the video : https://youtu.be/C7XsmpKvVRA?t=30m3s

I hope that’s help you :slight_smile:

Thank you very much for the reply and the link - very helpful.

Looking forward to seeing more work from you. Cheers!