Hello everybody!
I want to become a part of the great ZBrushCentral community and share some of my previous, current and future works. So, let’s start and I hope you’ll like it.
A couple of props for warming up.
I made this model for about two years ago for Star Wars Reimagined challenge. The final image was made with Keyshot and a little bit of Photoshop.
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This model I made about a year ago. Textured in Substance Painter and rendered in Marmoset Toolbag 3.
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Currently I’m working on a creature’s bust. This character has some kind of a mask. Here it is! I do all my modelling in Zbrush from scratch, because why not?
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One more test render.
Another WIP of the creature’s bust project. The shoulder pad. I’ll add damage in the end to break symmetry.
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Participating in Riot Creative Contest 2017. Here is my first WIP. Just rough concept mesh, nothing is final here. WIP thread on the Polycount.
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Little update. Working on the hand design.
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Update with hands for Riot contest.
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Hey guys!
Finally I found time to continue work on my creature bust project. Here is some kind of a backpack thing. No final details and damage yet.
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Hey guys! I’m waiting for Rage 2. What about you?
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Some more hard surface stuff in Zbrush. Still for creature’s bust project.
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What’s up guys? Finished my creature’s bust project.
I had started this work inspired by only one image that I found on the Pinterest.
Later I discovered that that was an amazing traditional sculptor Aris Kolokontes, so the inspirational credits for organic part goes to him.
For the suit I just fell in love with Zbrush and let the imagination drive me.
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very cool, the suit especially
Thanks KorayAtes!