1. #1

    Default John Malkovich realistic likeness project

    I wanted to create a realistic CG actor and John Malkovich has a unique look that inspired me to do this portrait. I chose him because he is charismatic and different .
    For this project basically I did the sculpt in Zbrush, the textures in Mari and render in 3ds Max.
    I also wanted to try the new alshaders materials and I am happy with them.
    I hope you like, comments are crits are welcome.

    Luis Yrisarry Labadía aka Bilfrok

    Artstation - artstation.com/bilfrok
    Behance - behance.net/Bilfrok
    Linkedin - linkedin.com/in/bilfrok/
    Facebook - facebook.com/Lyrisarry/

    Bilfrok.com

  2. #2
    New Member Follow User Gallery
    Join Date
    Oct 2013
    Posts
    11

    Default

    nice!

  3. #3
    Senior Member Follow User Gallery
    Join Date
    Mar 2013
    Location
    Montreal, Qc
    Age
    39
    Posts
    382

    Default

    Nicve but you missing the big two lines between each eyebrow

    https://upload.wikimedia.org/wikiped...ch_KVIFF_2.jpg

  4. #4
    New Member Follow User Gallery
    Join Date
    Sep 2010
    Location
    Spain
    Posts
    27

    Default

    Thanks izhutoo for your support. Scote you are right, I did sculpt those lines but somehow displacement maps did not show them on render. I guess I need to tweak the displacement map to work.
    Thanks for your comment
    Luis Yrisarry Labadía aka Bilfrok

    Artstation - artstation.com/bilfrok
    Behance - behance.net/Bilfrok
    Linkedin - linkedin.com/in/bilfrok/
    Facebook - facebook.com/Lyrisarry/

    Bilfrok.com

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •