ZBrushCentral

Cave Goblin

Hey guys,

I want to share my latest personal character I have designed for cinematic pipeline.

It was modeled in Zbrush. I used Mari (Texturing XYZ pipeline for skin) and Substance Painter for texturing and it was rendered in Arnold.

Textures from Poliigon.com

Some high resolutions images above.

I hope you will like it! :smiley:

[vv]244866594[/vv]

Attachments

01_1.jpg

02.jpg

pb.jpg

03.jpg

textures.jpg