Hello everyone! I've decided to join the community and share something I've been working on for a while. It's clearly still a WIP, and I'm kinda new to Zbrush as well so bear with me.
I'm working on this stylized character, influenced and inspired by the art of Dishonored (it's pretty obvious though, so let's just get that out of the way). I've recently started adding hair to the guy. Name is André by th way.
Face is all zbrush, as well as some of the non dynamic details of the cloth.
Software info? Marvelous for the cloth, zbrush for the sculpting (of course), substance painter for the texturing and Maya/Arnold 5 for everything else, and shading/rendering. Oh yeah, Xgen for the hair (classic, not IGS).
Great work so far!
I'm doing a similar project right now and I'm interested in what your plans are for this character. Are you going to rig the character once he's done (or do you collaborate with others?) and then animate him?
Looking forward to the next updates
Hey thanks man! Plan is to pose this one for a still, and later will get someone to help me out with the rigging.
I've tried working with others, but it's really difficult. I think I might reach to artella and see what happens. I definitely don't have the skills for rigging/animating this guy.
Would be a shame to ruin a lot of work with my poor rig/animation skills.