1. #1

    Default SnowMan - 3D Character - Concept Art

    Ideas sketched out for a Seasonal Horror character. The idea of walking downstairs to pick up mail in the morning and seeing a scary SnowMan looking back through the window stood out the most.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  2. #2

    Default SnowMan - 3D Character - Base Mesh

    Sculpted in Zbrush from primitive shapes, to arrive at the basic form of a character.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  3. #3

    Default SnowMan - 3D Character - Retopology

    Take the base mesh and create a low density mesh, with joint posing in mind.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  4. #4

    Default SnowMan - 3D Character - Sculpt

    The SnowMan now has detail sculpted into the mesh.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  5. #5

    Default SnowMan - Base Colour

    The Base Colour was painted using PolyPaint in Zbrush.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  6. #6

    Default SnowMan - Baked Maps

    Low and High detail mesh were brought into Substance Painter, along with a colour map converted from polypaint in Zbrush. Then maps were baked and painted.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  7. #7

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