A short but brief insight to who i am, I'm a freelance digital modeller working the film and games industry for a bunch of years now and i previously posted some work here long time ago.
I specialize mostly in creature modelling but i've also had a large amount of experience working as a character modelling in the games industry for quite sometime. I love creature they're my best friends and I love making them!
Below is a quick test render from Zbrush to Keyshot, Fully sculpted and modelled in Zbrush using dynamesh and zremesher.
I'm still doing focusing on the blockout for all the forms and will take to all the details soon!
I hope you like the work, all comments and crits are welcome!
Here's some of my latest sketches i've been doing in my evenings, thought I would post some up!
Done entirely in Zbrush with Zmodeller and general sculpting, rendering done with BPR and photoshop to assemble the passes!
thanks everyone!
cyberinsect - based on a concept by Ching yeh
CyberDemon - freesculpted by myself inspired by the rockerbot
Here's another afternoon sketch i did for my Cyberdemon series
working on making this into a comic book \o/
All renders are from Zbrush and compiled the passes into Photoshop. Zmodeller for all the bits and dynamesh with zremesher for the organics.
more to come soon!
-Johnny
Here's another weekly sketch i did in my sparetime, I've also recorded and uploaded videos of the sculpting process and rendering.
Comments and crits always welcome!