Here are the characters that I made for the Artstation challenge Beyond Human in the concept art category. It was a very fun and creative experience. My intention from the start was to create the final concepts in 3d. I started with some sketches as guides and then I jump in to ZBrush. All characters were sculpted in ZBrush and rendered in Modo. It was very helpful at the time that ZBrush4R8 comes out. Tools like Live Boolean, Gizmo 3D and especially the new Lazy Mouse were a blessing.