ZBrushCentral

Tracker

Film res model sculpted in ZBrush, textured with ZBrush+Substance Painter, and rendered in Maya/Arnold.
Based on concept by Terryl Whitlatch






Gray render with no color or SSS textures. Only Displacement, bump, and roughness.



ZBrush sculpt.

Xgen hair groom in Maya.

Flat color texture.

Wireframe

Udim UVs

Light setup tests during wip.
Light-Setup-Testing.gif

Attachments