ZBrushCentral

the best way ?

Hi,
Is it possible to programm a script to export to C4D ?
I Only want press a button, then then Y-Axis of texture flipped and the Displacementmap was generate and saved!
The Texture I want save too with this click…

Is it a long way to programming?

I have known in VisualBasic, Php, Perl and minimum of basic of C.

What is the best way, and where are the best resource for scripting ZBrush?

Or is anywhere a script like this?
Or a script that can I change for me?
Or a Scriptwriter, who can write this for me :smiley: ?

One thing you could do…is record a zscript of yourself doing those things with one model and save it. Then you can read the script to see how zbrush zscripting works then all ya gotta figure out is how to make it so it works with everymodel you do…not just the one you made the script with!

Someone with scripting knowledge should be along shortly to help ya out though but til then…perhaps a place to start?